Warmane uses a unified codebase for its Vanilla, TBC and WotLK projects, as such we only provide one changelog.
The changelog is a bit later this month due to the releases of TBC content on Onyxia.

General

  • Fixed pets not having the same aggro radius as their owners report #125448
  • Fixed player pet global cooldowns sometimes being too long report #125367
  • Fixed ground AoE effects (eg. Consecration) not locating themselves on ships or boats
  • Fixed guild bank repairs showing up multiple times in the guild log when spamming the repair button. report #125178
  • Fixed not being able to learn the riding skill at the trainer of another race. report #125530
  • Fixed missing PvP rank Feat of Strengths report #125743
  • Fixed Blizzard and similar effects interrupting flag captures report #126055

Items

WotLK only

TBC only

Hallows End

Alterac Valley

  • Fixed Frostwolf/Stormpike insignias teleporting the user to the enemy base if in Mercenary mode. report #125410
  • Fixed location of the Frostwolf Graveyard banner being misaligned with the surrounding guards.
  • Fixed flags, banners and other objects not being seen from afar
  • Fixed tower and building flames not being seen from afar.

Icecrown Citadel

Ulduar

Trial of the Crusader

  • Fixed Arctic Breath channel duration being affected by stun reduction effects

Onyxia's Lair

Naxxramas

Black Temple

Karazhan

Gruul's Lair

  • Fixed wild felhunter not being targetable for enslave demon report #124148

Magtheridon's Lair

  • Fixed timers for Burning Abyssal
  • Fixed targets selection for Hellfire Warder abilities

Dalaran

Shattrath City

Orgrimmar

Stormwind City

Darnassus

Thunder Bluff

Undercity

Silvermoon City

The Exodar

Trial of the Champion

Ahn'kahet: The Old Kingdom

Azjol-Nerub

The Underbog

Escape From Durnholde Keep

  • Fixed being stuck on a flying mount if leaving the dungeon whilst flying.

The Botanica

  • Fixed pathfinding issues for Frayer Wildling report #125521
  • Fixed Mutate Fear-Shrieker should not use ability Fear report #125520
  • Fixed Mutate Horror should not use ability Corrode Armor report #125519
  • Fixed Sunseeker Gene-Splicer is not using ability Summon Lasher Beast report #125518
  • Fixed Bloodwarder Protector - Laj chamber escape event report #125511
  • Fixed missing spawns of dead Gene-Splicer at Laj room report #125511
  • Fixed Vicious Bite timer for Mutate Fleshlasher report #125515
  • Fixed Nethervine Trickster is using wrong spell id for ability Stealth report #125509
  • Fixed Wilting Touch timer for Sunseeker Harvester report #125508
  • Fixed Polymorph timer for Sunseeker Harvester report #125506
  • Fixed Entangling Roots timers for Sunseeker Herbalist report #125487
  • Fixed Sunseeker Herbalist should not use ability Spade Toss report #125466
  • Fixed Sunseeker Channeler cosmetic events report #125461
  • Fixed Nethervine Reaper should use ability Pale Death in case if all players already has that debuff report #125460
  • Fixed Cleave timer for Nethervine Reaper report #125459
  • Fixed Sunseeker Aura timer for Sunseeker Channeler report #125463
  • Fixed Soul Channel timer for Sunseeker Channeler report #125464
  • Fixed Sunseeker Channelers should not use Sunseeker Blessing during combat report #125462
  • Fixed Sunseeker Channeler should not use ability Crystal Channel
  • Fixed Nethervine Reaper should patrol with Nethervine Inciter report #125423
  • Fixed Mind-numbind Poison timer for Nethervine Inciter report #125421
  • Fixed Kidney Shot timer for Nethervine Inciter report #125420
  • Fixed Rejuvenate Plant Should only be cast at targets below 75% health. report #125337
  • Fixed Rejuvenate Plant Should only be cast at Grater Frayers report #125337
  • Fixed Sunseeker Botanist is using wrong spell id for ability Rejuvenate Plant on heroic mode report #125337
  • Fixed Sunseeker Botanist is using wrong spell id for ability Regrowth on heroic mode report #125336
  • Fixed Sunseeker Botanist is using wrong speeches during combat report #124786
  • Fixed Patroling Botanists should have Greater Frayer following them, straight behind report #124786
  • Fixed double spawns of Bloodwarder Protector report #124720
  • Fixed missing cosmetic emotes and text for Tempest-Forge Peacekeeper report #124721
  • Fixed localization for Bloodwarder Protector speeches
  • Fixed localization for Sunseeker Botanist speeches
  • Fixed model for bunch of botanica creatures
  • Fixed model for Summoned Bloodwarder Mender
  • Fixed model for Bloodwarder Mender on heroic mode
  • Fixed missing aggro links for Bloodwarder Mender report #124757
  • Fixed speech visibility distance for Bloodwarder Falconer report #124758
  • Fixed localization for Bloodwarder Falconer speeches
  • Fixed missing cosmetic experimentation event for Sunseeker Geomancer report #124765
  • Fixed Bloodwarder Mender ability Holy Fury should be cast (on an ally) when engaged and then have 10-15s cooldown, cast on self first if not active then on allies. report #124997
  • Fixed equipment for Sunseeker Chemist report #125302
  • Fixed Arcane Flurry is not shooting out Arcane Missiles report #125026
  • Fixed Multi-Shot timer for Bloodwarder Falconer report #125024
  • Fixed timers for Sunseeker Geomancer - Arcane Explosion report #125028
  • Fixed Bloodfalcons start flying before Bloodwarder Falconers points them (gives the command) for the training event. report #124758
  • Fixed Falconer and Bloodfalcon - Training event report #124758
  • Fixed wandering movement distance for Bloodfalcon
  • Fixed Commander Sarannis should have Double Attack ability
  • Fixed Bloodwarder Falconer Should respawn if killed but linked group resets report #124759
  • Fixed timers for Bloodfalcon report #124761
  • Fixed Bloodwarden Protector should use Spell Reflection at 20% HP, only once report #124990
  • Fixed Intervene timer for Bloodwarder Protector report #124991
  • Fixed Crystal Strike timer for Bloodwarder Protector report #124992
  • Fixed Arcane Explosion timer for Tempest-Forge Peacekeeper report #124995
  • Fixed spawn coords for Botanica exit portal report #124769
  • Fixed Tempest-Forge Peacekeeper should reset all threat from tank after using ability Arcane Blast report #124994
  • Fixed Tempest-Forge Peacekeeper should use ability Arcane Blast only on normal mode report #124994
  • Fixed Arcane Volley timers for Tempest-Forge Peacekeeper report #124996
  • Fixed Bloodwarder Mender should have Holy Fury aura while out of combat report #124997
  • Fixed timers for Bloodwarder Mender ability Greater Heal report #124999
  • Fixed Mind Blast timers for Bloodwarder Mender report #125001
  • Fixed ability Impending Coma should should turn into Sleep when it expires report #125003
  • Fixed Bloodwarder Falconer should not use ability Multi-Shot in melee range report #125024
  • Fixed timers for Bloodwarder Greenkeeper ability Nature Shock report #125004
  • Fixed targets selection for Bloodwarder Greenkeeper ability Nature Shock
  • Fixed Wing Clip timer for Bloodwarder Falconer
  • Fixed Bloodwarder Falconer should not use ability Arcane Shot
  • Fixed timers for Bloodwarder Falconer ability Call of the Falcon
  • Fixed Call of the Falcon does not cause Bloodfalcons to attack the target report #125025
  • Fixed Bloodwarder Falconer should not use ability Call of the Falcon if not falcons left alive
  • Fixed Bloodwarder Steward is using wrong spell id on heroic mode report #125026
  • Fixed equipment for Sunseeker Researcher report #125034
  • Fixed Poison Shield timers for Sunseeker Researcher report #125035
  • Fixed Sunseeker Researcher should not use ability Virulent Poison by itself(should be proc from Poison Shield)
  • Fixed Sunseeker Researcher should use randomly one of his shock abilities. Fixed timers report #125055
  • Fixed targets selection for Sunseeker Botanist ability Regrowth
  • Fixed timers for Sunseeker Botanist
  • Fixed Sunseeker Botanist has wrong condition for using spells Nature's Rage and Regrowth
  • Fixed timers for Bloodwarder Protector
  • Fixed timers for Bloodwarder Falconer
  • Fixed Tempest-Forge Peacekeeper should not use ability Arcane Blast on heroic mode
  • Fixed movement animation for Bloodwarder Greenkeeper
  • Fixed Bloodwarder Greenkeeper should switch between melee and caster mode depends on distance to target
  • Fixed Bloodwarder Mender should prefer melee attacks to ranger
  • Fixed The exit is missing portal art report #124769
  • Fixed Bloodwarder Falconer Should respawn dead Bloodfalcons when resetting
  • Fixed Bloodwarder Falconer should not use ability Shoot
  • Fixed Bloodwarder group infront of Commander Sarannis should not be linked report #124763
  • Fixed Sunseeker Geomancer Should not have Fire Shield report #124765
  • Fixed timers for Thorn Flayer
  • Fixed Bloodwarder Mender should use ability Holy Fury while in combat
  • Fixed targets selection for Summoned Bloodwarder Mender ability Holy Fury
  • Fixed timers for Summoned Bloodwarder Mender
  • Fixed timers for Frayer Protector
  • Fixed timers for Mutate Horror
  • Fixed Nethervine Trickster sometimes miss Stealth aura
  • Fixed Nethervine Trickster should use ability Backstab only when behind of target
  • Fixed Bloodwarder Mender should switch between melee and range mode depends on distance to target
  • Fixed Bloodwarder Mender should also buff nearby allies with Holy Fury
  • Fixed timers for Frayer Wildling
  • Fixed timers for Mutate Fleshlasher
  • Fixed timers for Greater Frayer
  • Fixed timers for Mutate Fear-Shrieker
  • Fixed targets selection for Nethervine Reaper ability Pale Death
  • Fixed timers for Nethervine Reaper
  • Fixed targets selection for Nethervine Inciter ability Mind-numbind Poison
  • Fixed timers for Nethervine Inciter
  • Fixed targets selection for Sunseeker Harvester ability Polymorph
  • Fixed Sunseeker Herbalist should run away and switch to caster mode after using ability Entangling Roots
  • Fixed timers for Sunseeker Herbalist
  • Fixed timers for Sunseeker Gene-Splicer
  • Fixed timers for Sunseeker Channeler
  • Fixed timers for Sunseeker Chemist
  • Fixed targets selection for Sunseeker Chemist abilities
  • Fixed timers for Sunseeker Researcher
  • Fixed targets selection for Sunseeker Researcher abilities
  • Fixed timers for Sunseeker Geomancer
  • Fixed Bloodwarder Greenkeeper should be used to interrupt enemy cast
  • Fixed targets selection for Bloodwarder Greenkeeper ability Impending Coma
  • Fixed timers for Bloodwarder Greenkeeper
  • Fixed timers for Tempest-Forge Peacekeeper
  • Fixed timers for Bloodwarder Steward
  • Fixed npc #124721 resetting report #124721

Upper Blackrock Spire

  • Fixed Warchief Rend Blackhand sometimes not spawning during Gyth fight report #125373

Dire Maul

Stratholme

Shadowfang Keep

The Arcatraz

  • Fixed Warden Mellichar not being possible to range pull to start the final encounter report #125843
  • Fixed Zereketh the Unbound Shadow Nova timer report #125718
  • Fixed timers for Blackwing Drakonaar
  • Fixed timers for Sulfuron Magma-Thrower
  • Fixed Sulfuron Magma-Thrower should switch between melee and caster mode depends on distance to target
  • Fixed targets selection for Sulfuron Magma-Thrower abilities
  • Fixed timers for Blazing Trickster
  • Fixed targets selection for Ethereum Life-Binder abilities
  • Fixed timers for Ethereum Life-Binder
  • Fixed targets selection for Sargeron Hellcaller abilities
  • Fixed Sargeron Hellcaller interrupts own casts
  • Fixed timers for Sargeron Hellcaller
  • Fixed timers for Unchained Doombringer
  • Fixed timers for Gargantuan Abyssal
  • Fixed targets selection for Gargantuan Abyssal ability Meteor
  • Fixed targets selection for Ethereum Wave-Caster ability Polymorph
  • Fixed timers for Ethereum Wave-Caster
  • Fixed timers for Ethereum Slayer
  • Fixed Spiteful Temptress should switch between melee and caster mode depends on range to target
  • Fixed targets selection for Spiteful Temptress
  • Fixed timers for Spiteful Temptress
  • Fixed timers for Unbound Devastator
  • Fixed timers for Eredar Deathbringer
  • Fixed timers for Eredar Soul-Eater
  • Fixed timers for Negaton Warp-Master
  • Fixed timers for Death Watcher
  • Fixed timers for Soul Devourer
  • Fixed Soul Devourer should not use ability Enrage
  • Fixed timers for Protean Horror
  • Fixed timers for Protean Nightmare
  • Fixed spawn coords and implemented waypoint movement for Gargantuan Abyssal
  • Fixed Protean Horror wandering movement
  • Fixed spawn coords for Arcatraz Defender
  • Fixed spawn coords and implemented formation patrol for Protean Horror
  • Fixed spawn coords and added missing waypoint movement for Soul Devourer
  • Fixed Defender Corpse should not despawn after Corpse Burst
  • Fixed Warder Corpse should not despawn after Corpse Burst
  • Fixed react distance for Arcatraz Defender
  • Fixed Shoot Arcane Explosion Arrow timer for Arcatraz Warder
  • Fixed Arcane Explosion Arrows should kill Protean Horrors
  • Fixed spawn coords for Arcane Warder Target
  • Fixed Arcane Warders should not be auto engaged at Protean Horrors
  • Fixed Arcane Warder are shooting their cosmetic arcane shots on themselfs on heroic mode
  • Fixed missing cosmetic states for Arcatraz Defender on heroic mode
  • Fixed missing cosmetic states for Arcatraz Warder on heroic mode
  • Fixed Warden Mellichar Warden Mellichar will not go back to his RP channel when resetted
  • Fixed Sargeron Archer Sargeron Archer is not using his spell Scatter Shot Scatter Shot
  • Fixed Sonic Boom timer for Ethereum Wave-Caster
  • Fixed Wrath-Scryer Soccothrates Wrath-Scryer Soccothrates should aggro when a player is near him
  • Fixed Skulking Witch Skulking Witch should use Greater Invisibility Greater Invisibility instead of Stealth Stealth
  • Fixed Arcatraz Defender Arcatraz Defender should only use Infected Blood Infected Blood on heroic
  • Fixed intro speech trigger distance for Wrath-Scryer Soccothrates
  • Fixed Phase-Hunter is not using ability Phase Burst
  • Fixed Phase-Hunter is not using ability Back Attack
  • Fixed timers for Phase-Hunter
  • Fixed timers for Negaton Screamer
  • Fixed Sargeron Archer should use ability Hooked Net only when target is in melee range
  • Fixed Sargeron Archer should run away and switch to range mode after using ability Hooked Net
  • Fixed timers for Sargeron Archer
  • Fixed timers for Arcatraz Sentinel
  • Fixed targets selection for Arcatraz Defender ability Immolate
  • Fixed timers for Arcatraz Defender
  • Fixed Arcatraz Warder should use ability Wing Clip only when victim is in melee range
  • Fixed Arcatraz Warder should run away and switch to range mode after using abilit Wing Clip
  • Fixed targets selection for Arcatraz Warder ability Serpent Sting
  • Fixed timers for Arcatraz Warder

Shadow Labyrinth

  • Fixed Blackheart the Inciter using War Stomp instead of War Stomp report #125737
  • Fixed Tortured Skeleton reputation gain report #125977
  • Fixed Blackheart the Inciter Health in normal mode
  • Fixed Cabal Summoner - doesn't use his "Summon Cabal Acolyte" and "Summon Cabal Deathsworn" abilities at all. report #125773
  • Fixed Murmur should not use ability Resonance instantly after Sonic Boom report #125789
  • Fixed Blackheart the Inciter using wrong spell id for ability War Stomp report #125737
  • Fixed War Stomp timer for Blackheart the Inciter report #125739
  • Fixed Cabal Zealot should have wrong model during Shape of the Beast phase
  • Fixed Cabal Zealot is not using ability Frenzy during Shape of the Beast phase
  • Fixed Cabal Zealot is not chasing his target after using ability Shape of the Beast
  • Fixed Cabal Zealot should use ability Shape of the Beast at 50% HP
  • Fixed Cabal mobs in Murmur room yells aggro speech too often
  • Fixed timers for Cabal Executioner
  • Fixed Cabal Summoner should switch between melee and range mode depends on distance to target
  • Fixed timers for Cabal Summoner
  • Fixed Cabal Spellbinder should switch between melee and caster mode depends on range to victim
  • Fixed timers for Cabal Spellbinder
  • Fixed Cabal Warlock Should not cast Fireball
  • Fixed Cabal Warlock is not using ability Demon Armor
  • Fixed Grandmaster Vorpil is using wrong spell id for ability Shadow Bolt Volley
  • Fixed Blackheart the Inciter NPC#18667 Should cast War Stomp ID#24375 on normal mode
  • Fixed intro speech trigger distance for Grandmaster Vorpil
  • Fixed intro speech trigger distance for Blackheart the Inciter
  • Fixed Cabal Warlock should switch between caster and melee mode depends on range to victim
  • Fixed Cabal Ritualist should run away and switch to caster mode after using ability Frost Nova
  • Fixed Cabal Ritualist should use ability Frost Nova only when target is in melee range
  • Fixed timers for Cabal Ritualist
  • Fixed targets selection for Malicious Instructor ability Mark of Malice
  • Fixed timers for Malicious Instructor
  • Fixed timers for Fel Overseer
  • Fixed Fel Guardhound should use ability Spell Lock only to interrupt enemy cast. Fixed timers
  • Fixed timers for Cabal Familiar
  • Fixed Cabal Warlock should switch between melee and caster mode depends on distance to target
  • Fixed targets selection for Cabal Warlock ability Seed of Corruption
  • Fixed timers for Cabal Warlock
  • Fixed timers for Cabal Cultist
  • Fixed targets selection for Cabal Fanatic ability Fixate
  • Fixed timers for Cabal Fanatic
  • Fixed Cabal Zealot should switch between melee and caster mode depends on distance to target
  • Fixed targets selection for Cabal Shadow Priest abilities
  • Fixed timers for Cabal Shadow Priest
  • Fixed timers for Cabal Assassin
  • Fixed timers for Cabal Deathsworn
  • Fixed timers for Cabal Acolyte

The Slave Pens

  • Fixed Naturalist Bite not allowing players to get Mark of Bite multiple times report #125700
  • Fixed Greater Bogstrok are not spawned on heroic mode report #125894
  • Fixed Bogstrok are not spawned on heroic mode report #125894
  • Fixed waypoints for Coilfang Slavehandler
  • Fixed Naturalist Bite cosmetic speech trigger distance
  • Fixed Coilfang Technicians should handle weapon in hands
  • Fixed Coilfang Collaborator should handle weapon in hands
  • Fixed Coilfang Champion should handle weapon in hands
  • Fixed Coilfang Champion formation patrols should keep patrolling after leader death
  • Fixed following angles for Coilfang Champion formations
  • Fixed waypoints for Coilfang Champion formation patrol
  • Fixed waypoint movement for Coilfang Scale-Healer
  • Fixed Coilfang Collaborator formation patrols should keep patrolling after leader death
  • Fixed following angles for Coilfang Collaborator formation patrols
  • Fixed Coilfang Defender formation patrols should keep patrolling after leader death
  • Fixed Coilfang Technician formation patrols should keep patrolling after leader death
  • Fixed following angles for Coilfang Technician formation patrols
  • Fixed already freed slaves should not assist to Coilfang Slavehandler
  • Fixed cosmetic event for Coilfang Slavehandler beating his slaves
  • Fixed Wastewalker Slave should not have Elemental Armor while out of combat
  • Fixed Bogstrok patrols should run instead of walk
  • Fixed aggro links for Bogstrok packs
  • Fixed Wastewalker Worker and Wastewalker Slave spamming out of combat speeches
  • Fixed timers for Wastewalker Captive cosmetic speeches
  • Fixed movement angles for Bogstrok patrols
  • Fixed Bogstrok formation patrols should continue movement after leader death

Sethekk Halls

  • Fixed intro speech trigger distance for Exarch Maladaar
  • Fixed intro speech trigger distance for Talon King Ikiss
  • Fixed spawn coords for Time-Lost Scryer
  • Fixed Time-Lost Scryer should use ability Arcane Destruction only in combat
  • Fixed missing talk emotes for sethekk halls trash mobs
  • Fixed wandering movement for Avian Ripper
  • Fixed Darkweaver Syth should have Invisibility and Stealth Detection
  • Fixed aggro links report #124073
  • Fixed timers for Avian Warhawk
  • Fixed timers for Avian Ripper
  • Fixed timers for Avian Darkhawk
  • Fixed Cobalt Serpent should switch between melee and caster mode depends on range to target
  • Fixed Cobalt Serpent should not cast ability Wing Buffet when no targets in spell range
  • Fixed timers for Cobalt Serpent
  • Fixed timers for Sethekk Oracle
  • Fixed targets selection for Time-Lost Controller ability Shrink
  • Fixed timers for Time-Lost Controller
  • Fixed timers for Sethekk Shaman
  • Fixed targets selection for Sethekk Guard ability Fear
  • Fixed Sethekk Guard should use ability Thunderclap only when there is targets in spell range
  • Fixed timers for Sethekk Guard
  • Fixed timers for Sethekk Ravenguard
  • Fixed timers for Sethekk Talon Lord
  • Fixed Sethekk Talon Lord should use ability Avengers Shield only when target not in melee range
  • Fixed Time-Lost Shadowmage should not use ability Shadow Bolt Volley
  • Fixed timers for Time-Lost Shadowmage
  • Fixed timers for Time-Lost Scryer
  • Fixed targets selection for Time-Lost Scryer ability Arcane Missiles
  • Fixed Sethekk Initiate should not use ability Impending Coma
  • Fixed timers for Sethekk Initiate

Auchenai Crypts

  • Fixed timer between opening rifts report #125691
  • Fixed missing kneel cosmetic stance for Auchenai Monk and Auchenai Soulpriest
  • Fixed timers for Avatar of the Martyred
  • Fixed targets selection for Phantasmal Possessor ability Possess
  • Fixed targets selection for Unliving Stalker abilities
  • Fixed timers for Unliving Stalker
  • Fixed timers for Unliving Cleric
  • Fixed Unliving Sorcerer should switch between melee and caster mode depends on distance to target
  • Fixed Unliving Sorcerer should not use ability Blast Wave while not targets in spell range
  • Fixed timers for Unliving Sorcerer
  • Fixed timers for Unliving Soldier
  • Fixed timers for Reanimated Bones
  • Fixed targets selection for Auchenai Necromancer ability Seed of Corruption
  • Fixed timers for Auchenai Necromancer
  • Fixed Phasing Sorcerer should not use ability Blast Wave when no targets in spell range
  • Fixed Phasing Sorcerer should switch between caster and melee mode depends on range to target
  • Fixed timers for Phasing Sorcerer
  • Fixed targets selection for Phasing Cleric abilities
  • Fixed timers for Phasing Cleric
  • Fixed timers for Phasing Soldier
  • Fixed timers for Phasing Stalker
  • Fixed timers for Auchenai Monk
  • Fixed timers for Auchenai Vindicator
  • Fixed Auchenai Soulpriest should switch between melee and caster mode depends on range to target
  • Fixed timers for Auchenai Soulpriest

Mana Tombs

  • Fixed Ethereal Sorcer Ethereal Sorcerer moving when aggroed report #125646
  • Fixed targets selection for Nexus Terror abilities
  • Fixed timers for Nexus Terror
  • Fixed timers for Mana Leech
  • Fixed targets selection for Mana Leech abilities
  • Fixed timers for Tavarok
  • Fixed timers for Ethereal Darkcaster
  • Fixed targets selection for Ethereal Darkcaster abilities
  • Fixed targets selection for Ethereal Theurgist ability Polymorph
  • Fixed timers for Ethereal Priest
  • Fixed timers for Ethereal Theurgist
  • Fixed Ethereal Priest should handle weapon in hands
  • Fixed Nexus Stalker should handle weapon in hands
  • Fixed Ethereal Crypt Raider should handle weapon in hands
  • Fixed Ethereal Scavenger should handle weapon in hands
  • Fixed Nexus-Prince Shaffar intro trigger distance
  • Fixed Ethereal Darkcaster should handle weapon in hands
  • Fixed Ethereal Priest and Nexus Stalker should patrol in formation
  • Fixed waypoints for Ethereal Priest
  • Fixed timers for Ethereal Sorcerer
  • Fixed timers for Yor
  • Fixed targets selection for Nexus Stalker ability Phantom Strike
  • Fixed timers for Nexus Stalker
  • Fixed timers for Ethereal Wraith
  • Fixed Ethereal Wraith is using wrong spell id for ability Shadow Bolt Volley
  • Fixed targets selection for Ethereal Spellbinder abilities
  • Fixed timers for Ethereal Spellbinder
  • Fixed timers for Ethereal Crypt Raider
  • Fixed aggro speech chance for Ethereal Crypt Raider
  • Fixed timers for Ethereal Scavenger

The Nexus

The Mechanar

  • Fixed waypoints for Bloodwarder Physician
  • Fixed aggro linking for Bloodwarder packs at mechanar entrance
  • Fixed exit portal is not visible on heroic mode
  • Fixed Mechano-Lord Capacitus should be immune to Leech and Drain effects
  • Fixed Mechano-Lord Capacitus should be immune to Poison
  • Fixed equipment for Nethermancer Sepethrea
  • Fixed spawn coords for Cache of the Legion
  • Fixed equipment for Bloodwarder Physician
  • Fixed targets selection for Sunseeker Engineer ability Super Shrink Ray
  • Fixed timers for Sunseeker Engineer

Shattered Halls

  • Fixed Grand Warlock Nethekurse room boundries
  • Fixed targets selection for Shattered Hand Sharpshooter ability Scatter Shot
  • Fixed timers for Shattered Hand Centurion
  • Fixed timers for Shattered Hand Legionnaire

Old Hillsbrad Foothills

  • Fixed 'Encounter in Progress' status sometimes being stuck after a wipe
  • Fixed Thrall ignoring packs of mobs if he does not attack them first report #125870
  • Fixed Escape from Durnholde credit not being given report #125870
  • Fixed Taretha not showing the gossip option to start the Epoch Hunter encounter report #125584
  • Fixed movement speed for Lieutenant Drake
  • Fixed single barrel can be activated by few players at same time report #125870
  • Fixed Escape from Durnholde encounter in progress stuck report #125657
  • Fixed melee attack speed for Thrall on heroic mode
  • Fixed Thrall missing his gossip option on heroic mode report #125331
  • Fixed Tarren Mill Protector should not use shadow and healing spells by default
  • Fixed timers for Infinite Saboteur
  • Fixed Infinite Defiler should switch between melee and caster mode depends on distance to target
  • Fixed Infinite Defiler interrupts own casts
  • Fixed timers for Infinite Defiler
  • Fixed timers for Infinite Slayer
  • Fixed timers for Aged Dalaran Wizard
  • Fixed Tarren Mill Protector should select one set of abilities
  • Fixed Tarren Mill Protector should use ability Cleanse on nearby friendly targets
  • Fixed Tarren Mill Protector interrupts own casts
  • Fixed timers for Tarren Mill Protector
  • Fixed timers for Tarren Mill Guardsman
  • Fixed timers for Durnholde Veteran
  • Fixed Durnholde Veteran should use ability Backstab only when behind the target
  • Fixed speech trigger chances for Durnholde Warden
  • Fixed timers for Durnholde Warden
  • Fixed Durnholde Warden is not chasing its target
  • Fixed targets selection for Durnholde Warden ability Shadow Word: Pain
  • Fixed timers for Durnholde Sentry
  • Fixed Durnholde Sentry should use ability Overpower should be used only used after the target dodges
  • Fixed timers for Lordaeron Sentry
  • Fixed timers for Lordaeron Watchman
  • Fixed timers for Forest Moss Creeper
  • Fixed waypoints for Tarren Mill Guardsman
  • Fixed Durnholde Sentry should handle weapon in hands
  • Fixed Durnholde Rifleman should handle weapon in hands
  • Fixed waypoint movement for Tarren Mill Guardsman patrols
  • Fixed Orc Prisoner should handle weapon in hands
  • Fixed Tarren Mill Peasant should handle weapon in hands
  • Fixed Thomas Yance should handle weapon in hands
  • Fixed Durnholde Cook should handle weapon in hands
  • Fixed Caretaker Smithers should handle weapon in hands

The Blood Furnace

The Black Morass

  • Fixed Wave counter not always resetting on wipe report #125800
  • Fixed Infinite Assassin should switch between melee and caster mode depends on distance to target
  • Fixed Infinite Chronomancer is using wrong abilities
  • Fixed Infinite Assassin should use ability Backstab only when behind of target
  • Fixed Infinite Assassin is using wrong abilities
  • Fixed on death speeches for Infinite Executioner
  • Fixed timers for Infinite Executioner
  • Fixed Infinite Executioner is not using ability Overpower
  • Fixed Infinite Executioner should not use ability Cleave and Hamstring
  • Fixed timers for Time Keeper
  • Fixed wrong periodic speech for Time Keeper
  • Fixed Infinite Chronomancer should run away and switch to caster mode after using ability Frost Nova
  • Fixed Infinite Chronomancer should switch between melee and range mode depend on distance to target
  • Fixed Infinite Chronomancer is not using ability Arcane Explosion on heroic mode
  • Fixed Infinite Chronomancer is using wrong spell id Frostbolt on normal and heroic modes
  • Fixed timers for Infinite Chronomancer
  • Fixed Infinite Chronomancer interrupts own casts
  • Fixed Infinite Assassin is not using ability Crippling Poison on heroic mode
  • Fixed Infinite Assassin is not using ability Deadly Poison on heroic mode
  • Fixed timers for Infinite Assassin
  • Fixed timers for Darkwater Crocolisk
  • Fixed Blackfang Tarantula ability Ebon Poison should be triggered by melee hit procs

The Steamvault

  • Fixed pack of nagas in front of the Main Chamber should appear only after Main Chamber is opened
  • Fixed cosmetic speech visibility range for Coilfang Slavemaster
  • Fixed Mekgineer Steamrigger should not summon mechanics if he killed by single shot
  • Fixed speech for Coilfang Slavemaster when he call slaves for assist
  • Fixed only patrolling Coilfang Slavemaster should call slaves for assistance
  • Fixed aggro speech chance for Coilfang Slavemaster
  • Fixed cosmetic emotes for Dreghood Slave
  • Fixed Coilfang Sorceress and Coilfang Myrmidon and Coilfang Warrior formations should continue movement after leader's death
  • Fixed following angles for Coilfang Sorceress and Coilfang Myrmidon and Coilfang Warrior formations
  • Fixed Coilfang Siren and Coilfang Warrior formation patrol should continue movement after leader death
  • Fixed Coilfang Siren should handle weapon in hands
  • Fixed waypoints for Coilfang Siren and Coilfang Warrior formation patrol

Hellfire Peninsula

Blade's Edge Mountains

The Hinterlands

Silithus

Eastern Plaguelands

Eversong Woods

Desolace

Azuremyst Isle

Ironforge

Stranglethorm Vale

Silverpine Forest

Tanaris

Azshara

Blackrock Spire

Elwynn Forest

Burning Steppes

Zangarmarsh

Terokkar Forest

  • Fixed An Improper Burial being incorrectly disabled until wotlk report #125752
  • Fixed wrong spawns of Cabal Agent
  • Fixed cosmetic event for Consortium Engineer with casting Ribbon of Souls

Nagrand

Alterac Mountains

  • Fixed movement speed for Lo'Grosh
  • Fixed movement speed for Skhowl

Teldrassil

Netherstorm

Tirisfal Glades

Felwood

Bloodmyst Isle

Shadowmoon Valley

Western Plaguelands